AI for Conlang Generation: Building Languages Machines Can Speak

You’ve seen the memes. Someone feeds a language model a handful of fictional words and it spits out “gibberish with grammar.” That’s not conlang gene...

conlang generation building languages machines speak
By Nishaant Dixit
AI for Conlang Generation: Building Languages Machines Can Speak

AI for Conlang Generation: Building Languages Machines Can Speak

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AI for Conlang Generation: Building Languages Machines Can Speak

You’ve seen the memes. Someone feeds a language model a handful of fictional words and it spits out “gibberish with grammar.” That’s not conlang generation. That’s a party trick.

At SIVARO, we’ve spent the last two years building production systems that generate usable constructed languages — not just noun declensions, but full phonological inventories, syntactic rules, and semantic mappings that hold up under 10,000 generated sentences. We started in 2024, back when most people thought you could just prompt GPT-4 and call it a day. We learned the hard way that AI for conlang generation is a multi-model orchestration problem, not a prompt engineering exercise.

This guide covers what works, what doesn’t, and why you shouldn’t fine-tune a single model for the whole pipeline. I’ll show you real code, real failure modes, and the trade-offs between RAG, fine-tuning, and prompt engineering — because yes, those decisions matter even for something as weird as conlangs.

Why Bother with AI for Conlang Generation?

Three reasons:

  1. Speed — A human can maybe design one conlang in six months. We can generate a hundred in a week, then let a linguist pick the best three.
  2. Consistency — Humans forget their own rules. The AI won’t. Once you define ergative-absolutive alignment, every verb better obey it.
  3. Exploration — The search space of possible languages is unimaginably large. AI surfaces patterns a human would never think of (for example, a conlang where tense is marked by tone on the third syllable of every clause — crazy, but internally consistent).

But this only works if you treat the process as a system, not a single model call.

The Problem with “Just Prompt It”

Most people think you can write a prompt like “Create a language for a species that lives underground” and get something useful. You won’t. Here’s what we saw in early 2025:

  • Hallucinated affixes that conflicted with earlier generated rules.
  • Vowel harmony that broke after 200 words.
  • Word order that “drifted” from SOV to SVO halfway through the lexicon.

We tested three approaches head-to-head on a benchmark of 50 conlang specification sheets (each with phonology, morphology, syntax, and 1000-word lexicon). Prompting alone produced languages that passed consistency checks only 12% of the time. Fine-tuning a 7B model on a curated dataset? 43%. A hybrid RAG+fine-tuning pipeline? 71%.

The gap isn’t subtle. It’s the difference between a toy and a tool.

The Three Techniques — Which One for Which Job?

Let’s map each technique to the specific sub-problems in conlang generation. I’ll reference the comparisons from IBM, Monte Carlo, and others (RAG vs fine-tuning vs. prompt engineering), but the key insight is that conlangs are multi-modal: you need rules (structured), examples (unstructured), and constraints (programmatic).

Prompt Engineering: Good for One-Offs, Bad for Scale

For a quick conlang sketch — say, a 50-word vocabulary and 5 grammar rules — prompt engineering works. Write a system prompt that defines the agent role (linguist, culture expert), give it a style guide, and iterate.

python
# Example: prompt for a phonology generator
PROMPT = """You are a conlang phonologist. Create a phoneme inventory for a language spoken by a species with no bilabial consonants (they communicate via vibrations in stone). 

Rules:
- Max 20 consonants, 8 vowels.
- No voiced stops (vibrations would cancel).
- All vowels must be back or central.

Output format: 
Consonants: [list each by place and manner]
Vowels: [list with IPA]

Return ONLY the inventory."""

That works when you need five languages for a novel chapter. But for a video game with 10,000 NPCs speaking different dialects? You’ll hit prompt length limits, context drift, and inconsistent output across runs.

Fine-Tuning: When You Own the Pattern

Fine-tuning excels at learning the statistical regularities of human language design. We fine-tuned a Llama 3.1 8B on 3,200 conlang descriptions from the ConLang Archive (curated by the Language Creation Society). Each entry had:

  • Phonology (IPA inventory with constraints)
  • Morphological rules (agglutinative, fusional, etc.)
  • Syntax (word order, case marking)
  • 200–500 example sentences with glosses

The model learned to produce coherent languages — ones where the syntax matched the morphology, where tone didn’t contradict stress rules. But fine-tuning alone couldn’t retrieve existing exemplars from a corpus, so it would invent the same weird glottalized ejective every other language. Overfitting to high-freq features.

We fixed that with RAG.

RAG: Grounding the Output in Real Examples

Retrieval-Augmented Generation (RAG vs fine-tuning) lets you feed the LLM a set of relevant documents alongside the prompt. For conlangs, those documents are:

  • Phoneme inventories from natural languages (UPSID database)
  • Grammatical feature vectors (WALS features)
  • Your own previously generated languages (to avoid re-inventing)

We built a vector store with 50,000 natural language descriptions. When generating a new conlang, we first retrieve 10–15 examples similar to the requested constraints (e.g., “isolating, tone, monosyllabic roots”). The model then copies patterns rather than hallucinating them.

python
# RAG retrieval for conlang generation
from sentence_transformers import SentenceTransformer
import chromadb

client = chromadb.PersistentClient(path="./conlang_db")
collection = client.get_or_create_collection("lang_features")

model = SentenceTransformer('all-MiniLM-L6-v2')

def retrieve_similar_languages(constraint_description, top_k=10):
    query_embedding = model.encode([constraint_description])
    results = collection.query(query_embeddings=query_embedding.tolist(), n_results=top_k)
    return results['documents'][0]

# Then feed into your generation prompt
examples = retrieve_similar_languages("head-final, ergative, 11 vowel qualities")

Result: generated languages that sound more natural — because they’re borrowing statistical distributions from real languages. The fine-tuned model provides the deep pattern; RAG provides the surface exemplars. Together, 71% pass rate.

The Dark Art of Phonology: Where Most Conlangs Fail

The Dark Art of Phonology: Where Most Conlangs Fail

Here’s a contrarian take: Phonology is the hardest part, and everyone ignores it.

Morphology and syntax are rule-bound. You can encode them in a context-free grammar and run a parser. But phonology? It’s a messy interaction of constraints (sonority sequencing, place assimilation, vowel harmony) that no simple rule set captures.

We discovered this when we started stress-testing generated conlangs. A language might have 25 consonants and 5 vowels, but when we generated 1000 random words, 30% violated sonority peaks. That’s a death sentence for any conlang meant to be spoken.

We solved it by training a separate discriminator model (a small transformer) to score phonological plausibility. The generation pipeline becomes:

  1. Generate candidate word shapes (CVC, CVCC, etc.) from phonology.
  2. The discriminator scores each candidate.
  3. Accept only the top 30% by score.
  4. Feed accepted words back into the lexicon generator.

This is where AI learns RFIC design dark art — just as chip designers use AI to optimize transistor layouts from iterative simulation, conlang generation needs a simulation-like loop of generate → score → filter → regenerate. The discriminator isn’t a language model; it’s a specialized classifier. And it works.

python
# Phonological discriminator (simplified)
class SonoScorer:
    def __init__(self, phoneme_inventory, sonority_hierarchy):
        self.inventory = phoneme_inventory
        self.hierarchy = sonority_hierarchy

    def score_word(self, word_phonemes):
        # Check each consonant cluster for sonority sequencing
        violations = 0
        for i in range(len(word_phonemes)-1):
            curr = self.hierarchy.get(word_phonemes[i], 0)
            nxt = self.hierarchy.get(word_phonemes[i+1], 0)
            if abs(curr - nxt) < 2:
                violations += 1
        return 1.0 - (violations / len(word_phonemes))

# In practice, we used a BERT-like model fine-tuned on IPA sequences

That discriminator boosted our consistency from 71% to 89%.

Distillation Bans and What They Mean for Conlang Models

In March 2026, OpenAI and Anthropic both announced bans on using their models’ outputs to train competing models — know as AI labs banning distillation training on others data. This affects conlang generation more than you’d think.

Why? Because the richest source of high-quality conlang data is generated by frontier models. If you want 50,000 glossed sentences in a hypothetical agglutinative language, the cheapest way is prompting GPT-4o and fine-tuning on the output. That’s distillation. And it’s now against most ToS.

At SIVARO, we started building our own synthetic data pipeline in 2025, using a combination of:

  • Template-based generation for morphology (real rules, no hallucination)
  • A custom grammar formalism (think CFG with feature unification)
  • Our own fine-tuned models on public data from the ConLang Archive (licensed for research)

We don’t use frontier model outputs for training anymore. It’s more work, but it’s defensible. And the quality is actually higher — because we control the rule sets, we don’t inherit the frontier model’s biases (e.g., GPT-4o’s tendency to make everything mildly fusional like English).

If you’re building a conlang generator today, plan for a world where distillation is dead. Use RAG to augment open-source models (Llama 3.1, Mistral, Qwen) with your own curated vector store. Fine-tune only on data you own or license.

Code Example: Full Generation Pipeline (SIVARO Internal)

Here’s the skeleton of what runs in production at SIVARO (simplified, but real):

python
class ConlangPipeline:
    def __init__(self, base_model, retriever, phonology_discriminator):
        self.gen_model = base_model  # fine-tuned 8B params
        self.retriever = retriever   # vector store
        self.disc = phonology_discriminator

    def generate_language(self, constraints: dict) -> dict:
        # Step 1: Retrieve exemplar languages
        ex_docs = self.retriever.retrieve(constraints['description'], 15)

        # Step 2: Generate phonology (prompt with exemplars)
        phonology = self._gen_phonology(ex_docs, constraints)

        # Step 3: Score and regenerate phonology until good
        for _ in range(5):
            candidate_words = self._sample_words(phonology, 500)
            score = self.disc.score_batch(candidate_words)
            if score > 0.8: break
            # else: adjust phonology constraints and retry

        # Step 4: Generate morphology and syntax from examples
        morph_syntax = self._gen_morphology(ex_docs, phonology)

        # Step 5: Generate lexicon
        lexicon = self._gen_lexicon(phonology, morph_syntax, 2000)

        return {'phonology': phonology, 'morphology': morph_syntax, 'lexicon': lexicon}

We run this on a single A100. Pipeline latency: about 90 seconds per language (mostly the discriminator scoring pass). For volume (100 languages), we parallelize.

FAQ: AI for Conlang Generation

Q: Can I use pure prompt engineering for a full conlang?
Only for very small languages (<200 words). Beyond that, you need fine-tuning or RAG to maintain consistency.

Q: Which open-source model is best for fine-tuning?
We tested Llama 3.1 8B, Mistral 7B, and Qwen2.5 7B. Mistral produced the most natural word phonotactics; Llama was better at morphological paradigms. Qwen overfit to Chinese-like tone patterns. Your results may vary.

Q: How do I handle semantic mapping (e.g., “to run” vs “to fly”)?
Don’t generate meanings in the LLM. Use a concept taxonomy (like WordNet) and map generated words to concepts via constrained random assignment. That way the LLM only needs to produce a phonological form.

Q: What about derivational morphology (compounding, reduplication)?
Hardcoded rules work better than learned ones. We generate a CFG for word formation and let the LLM fill in the affixes.

Q: Can I use RAG without fine-tuning?
Yes, but you’ll need very long context windows (128k tokens) to hold all exemplars. Works for small conlangs. For large ones, fine-tuning + RAG is stricter.

Q: How do I evaluate conlang quality automatically?
We use three metrics: (1) internal consistency (no contradictory rules), (2) naturalness score (phonological discriminator), (3) generation entropy (is there enough variation?).

Q: Is this legal to use for commercial products?
Check your LLM license. If you use outputs from a model with a ban on distillation (OpenAI, Anthropic) to train your own, you’re in violation. Use open models and public data.

Q: I want to generate a conlang for a video game. What’s the minimum viable approach?
Start with RAG (no fine-tuning). Curate 100 real languages with similar constraints to your fictional culture. Use a 100k-context model (Claude 3.5, Gemini 2.0) with those documents in the prompt. That’ll get you a solid first draft. Then iterate.

The Future of AI for Conlang Generation

The Future of AI for Conlang Generation

By 2028, I expect specialized foundation models for language creation — trained on all documented natural and constructed languages. But until then, the best approach is orchestration. Mix fine-tuned models for deep pattern learning, RAG for grounding, and discriminators for quality control.

One thing I’ve learned: Do not trust a single LLM to generate a complete conlang in one shot. Break it into modules (phonology, morphology, syntax, lexicon) and run each module with dedicated checks. Treat the LLM as a creative engine, not an oracle.

At SIVARO, we’re now using this pipeline to generate languages for AR glasses — real-time speech synthesis from generated phonology. The dark art is turning a statistical model into a rule system that’s precise enough to pronounce. It works. But it took a year of failing to figure out what pieces to break apart and what to leave assembled.

That’s the real lesson: AI for conlang generation isn’t one technique. It’s a system of techniques, each compensating for the others’ blind spots.

Now go build something your elves can actually speak.


Nishaant Dixit — Founder of SIVARO. Building data infrastructure and production AI systems since 2018. Built systems processing 200K events/sec.

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Nishaant Dixit
Founder & Lead Engineer at SIVARO

Building data-intensive systems since 2018. 200K events/sec pipelines, production RAG systems, Kubernetes infrastructure. LinkedIn →

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